1 Chaos Mystic Skull? Wed Jun 13, 2012 2:32 pm
Oz
Houseless
https://i.imgur.com/rjqRa.jpg
An old idea that I've been playing around with.
One For One, Hand Destruction, Foolish Burial and Allure of Darkness can all help set up the grave. Before you ask about Allure, you RFP a Skull Servant/King of Skull Servants, then discard Wightmare to put the RFP Skull Servant/King Of Skull Servants back, thus you will already be able to get KoSS at 2000.
Also, with the SS Engine, most are LV1 (with the exception of Lady in Wight) thus you can get the extra draw with Piper.
Merchants are to help with the grave again, they are Light Targets, and they are basically a draw when they're flipped.
Tour Guide engine is to help with Dark Targets, create a good offense or good defense depending on the situation, and it is easier to control the number of Darks in your grave, thus making DAD easier to summon.
So thoughts?
An old idea that I've been playing around with.
One For One, Hand Destruction, Foolish Burial and Allure of Darkness can all help set up the grave. Before you ask about Allure, you RFP a Skull Servant/King of Skull Servants, then discard Wightmare to put the RFP Skull Servant/King Of Skull Servants back, thus you will already be able to get KoSS at 2000.
Also, with the SS Engine, most are LV1 (with the exception of Lady in Wight) thus you can get the extra draw with Piper.
Merchants are to help with the grave again, they are Light Targets, and they are basically a draw when they're flipped.
Tour Guide engine is to help with Dark Targets, create a good offense or good defense depending on the situation, and it is easier to control the number of Darks in your grave, thus making DAD easier to summon.
So thoughts?