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1Controll Hieratics - Page 2 Empty Controll Hieratics Fri Dec 14, 2012 1:21 pm

azdugonban

azdugonban
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First topic message reminder :

Controll Hieratics - Page 2 TxknQ

Being doing great so far
I'm considering replacing the gebebs with thunder kings...
Any help would be apreciated Very Happy

Controll Hieratics - Page 2 PqxDh
Here's an immage of how good its been doing



Last edited by azdugonban on Fri Dec 14, 2012 2:24 pm; edited 1 time in total


26Controll Hieratics - Page 2 Empty Re: Controll Hieratics Sun Dec 16, 2012 2:16 am

wilsoz

wilsoz
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Oz wrote:
wilsoz wrote:or u can not impair yourself and just play cardcar like a normal person ._.
You're not impairing yourself *facepalm*
Every normal Hieratic deck plays PoD. Good card is good. IIRC Hieratics were one of the reasons why PoD was semi-limited in the first place, because Cardcar D + PoD + ROTA V2.0 was waaaaaay to good in the OCG for some reason.
But he has no reason not to play Cardcar D. He's playing a waaay unnecessary lvl 4 Hieratic that has a bad effect, Main deck TKings, unnecessary 3rd Veiler, and to many Reflections...
>.>
*is too used to otking with hieratics last format or mixing them with dragunity*
That aside.
Ive just realised something...
@OP
I know ur trying to make it a control variant but why do u only run double mst...
its like ur asking for a random TT >.>

27Controll Hieratics - Page 2 Empty Re: Controll Hieratics Sun Dec 16, 2012 2:54 am

azdugonban

azdugonban
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i already replaced the nuits with esets. As for the T.T, i run heavy, 2 mst, 3 reflection and a solemn all very capable of stoping the T.T, so i dont see why its a problem. And, as mentioned many times before, i wont push for game until i'm sure i'll win, so usualy i only get su out to kill all backrow and dont xyz with him imidyatly. he usualy stays on field 2-3 turns, with suport from the reflection.

I am considering ading cardcar D, but not sure instead of what.
For the side deck, any deck would be appreciated, but the debunk and chtonian thing are staying.

28Controll Hieratics - Page 2 Empty Re: Controll Hieratics Sun Dec 16, 2012 3:02 am

Shane

Shane
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Administrator
replace one tefnuit. And one Genex Ally Birdman for the two card cars

This should make the deck more consistent.

http://www.toonworldacademy.net

29Controll Hieratics - Page 2 Empty Re: Controll Hieratics Sun Dec 16, 2012 9:50 am

Oz

Oz
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Dexter Morgan wrote:replace one tefnuit. And one Genex Ally Birdman for the two card cars

This should make the deck more consistent.
Every Hieratic deck needs three Tefnuit, it's one of the only reasons the deck is good...

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